For the first week of class I was assigned pick an object, deconstruct it and push one of its shape so it becomes something entirely different.
I decided to pick a toy basketball shoot and manipulate it. I wanted to create something futuristic and thought to myself, 'This sorta looks like a long snake facing towards me'


I decided to just give it a thick body and I will render in the metallic colors so it would look more like a sci-fi snake.
I did like the plague mask of the snakes head to indicate that the environment is a toxic and organic animals had to evolve to survive these harsh ecosystems.
I rendered two different color schemes for the snake.
One has a more monochromatic theme while the other is analogous.
At first I wanted to make a camouflage robo snake that can blend in its environment to catch creatures off guard but then I also wanted to reference off my original photo of the basketball shoot.
I love them both equally.


I didn't want to divert the attention away from the design so, I roughly blockout a thickly dense forest where the snake would roam and attack its prey.